Now that you have finished Step #2, the rest should be a breeze. Step 3 is selecting the Players you want to invite for the campaign.
Available ways of choosing is:
Customized player selection
All players
Drop a csv list of player IDs.
Customized Player Selection
This option allows you to select players based on several different criteria.
If you want to add single players based on UserID, you can do that by clicking "Add Players" and entering the UserID(s) manually. This is normally used when testing, or when single players need to be added to existing selections.
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The other option is the Filter-based player selection, where you can use to include and/or exclude players from the campaign based on filter options such as player country, segment, currency, VIP level, Affiliate, etc.
Please note that the available filter options differ depending on the operator integration, but below are some examples of available filter options.
Title
Title
Title
Title
Group
Type
Operators
Values
Target Group
Market
Is or Is Not
All Player Countries
Target Group
Template
Is or Is Not
All Target Group Templates.
Target Group
Level
Is or Is Not
All Levels
Target Group
Currency
Is or Is Not
Available Currencies
Target Group
Customer State
Is or Is Not
Active, Blocked, Frozen, Inactive
Target Group
Affiliate Name
Is or Is Not
Affiliate name as received from Account Platform
Target Group
Fast Track segment (for FT brands only)
Is or Is Not
All available segments from the FT/Unibo alliance area
Date
Registration Date
Before, After, or Between
Date or Date range
Campaign
Select a Specific Campaign
-
Invited
Joined
Won Prize
Completed (for Missions)
Not Completed ( for Missions)
Yes/No
Accept Email
Yes or No
Additional Settings
1. Continuously check if new players are eligible for the campaign
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This setting will determine if your player selection will continuously add new players that meet your criteria during the campaign being active. This box must be ticked if you want your campaign to dynamically add players to the campaign after it starts.
Example:
You create a campaign for all players from Germany and Finland.
If this box is ticked, all new players from Germany and Finland who register during the campaign will also be entered into the campaign.
If the box is unticked, only players who were registered by the time the campaign started will be added to the campaign. No new players will be added to the campaign after it has started.
Please note that once a player has been added to a campaign, they will never be removed from the campaign, even if they no longer meet the criteria.
For example, if you set up a campaign for non-depositors, and the player now makes a deposit, they will not be removed from the campaign.
Another example would be if you create a campaign for a specific segment, and the player is moved to another segment during the campaign, the player will not be removed from the campaign.
2. Campaign available for X days from the moment that player meets the criteria.
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This setting can be used when you want to run a campaign for a long period, where players will dynamically be added to the campaign at different times, but you want to limit the time it is available for each player.
Example:
You create a mission campaign that is active for 1 year
The player selection is adding all newly registered players to the campaign based on the registration date
You want the campaign to be available for each player for 3 days after their registration date
All Players
This is the quick way to add all your players to the campaign. It means that all your currently registered players in Unibo will be invited to the campaign, as well as any future players added into Unibo during the campaign.
Please note that for Fast Track Operators, we recommend using a Segment including All Players instead.
.CSV List Upload
The third and last way to add players to a campaign is by .csv file upload.
The file should contain one column
player_id as header on the first row
playerID's listed one by one on the remaining rows